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Add a node-budget control next to Refresh: type any count (snapped to 5,000 steps, 5,000 default, 10M max) and the graph reloads with that many nodes plus every edge between them. The choice persists per project. Loading gets real feedback: the layout response streams with a live MB counter under an animated constellation (static under prefers-reduced-motion), replacing the bare spinner. Rendering scales with the budget: instance matrices are rebuilt only when the node set or highlight changes instead of every frame, sphere tessellation steps down as counts grow, and past 75k nodes the cloud switches to soft point sprites — one position per node — so six-figure budgets stay interactive. The truncation notice now names the loaded edge count and points at the budget control. Signed-off-by: Martin Vogel <martin.vogel.tech@gmail.com>