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Save build_server_id as soon as a build server is selected, so the cancel cleanup finds the helper container on the build server. Let the final helper stop run after a cancel. Closes #12383 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
504 lines
24 KiB
PHP
504 lines
24 KiB
PHP
<?php
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use App\Exceptions\DeploymentException;
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use App\Jobs\ApplicationDeploymentJob;
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use App\Models\Application;
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use App\Models\ApplicationDeploymentQueue;
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use App\Models\ApplicationSetting;
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use App\Models\Environment;
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use App\Models\InstanceSettings;
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use App\Models\Project;
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use App\Models\Server;
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use App\Models\Team;
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use Illuminate\Foundation\Testing\RefreshDatabase;
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uses(RefreshDatabase::class);
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beforeEach(function () {
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InstanceSettings::forceCreate(['id' => 0]);
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Server::flushIdentityMap();
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});
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afterEach(function () {
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Server::flushIdentityMap();
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});
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function makeBuildServerSelectionJob(Team $team, Server $deploymentServer, array $applicationAttributes = [], bool $buildServerEnabled = true, bool $restartOnly = false): array
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{
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$project = new Project;
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$project->setRelation('team', $team);
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$environment = new Environment;
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$environment->setRelation('project', $project);
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$settings = new ApplicationSetting;
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$settings->is_build_server_enabled = $buildServerEnabled;
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$application = new Application;
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$application->forceFill(array_merge(['build_pack' => 'nixpacks'], $applicationAttributes));
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$application->setRelation('environment', $environment);
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$application->setRelation('settings', $settings);
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$deploymentQueue = Mockery::mock(ApplicationDeploymentQueue::class);
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$job = (new ReflectionClass(ApplicationDeploymentJob::class))->newInstanceWithoutConstructor();
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foreach ([
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'application' => $application,
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'application_deployment_queue' => $deploymentQueue,
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'server' => $deploymentServer,
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'restart_only' => $restartOnly,
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] as $property => $value) {
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(new ReflectionProperty(ApplicationDeploymentJob::class, $property))->setValue($job, $value);
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}
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return [$job, $deploymentQueue];
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}
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function invokeBuildServerSelection(ApplicationDeploymentJob $job): void
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{
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(new ReflectionMethod(ApplicationDeploymentJob::class, 'selectBuildServer'))->invoke($job);
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}
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function selectedBuildServer(ApplicationDeploymentJob $job): Server
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{
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return (new ReflectionProperty(ApplicationDeploymentJob::class, 'build_server'))->getValue($job);
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}
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function usesRemoteBuildServer(ApplicationDeploymentJob $job): bool
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{
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return (new ReflectionProperty(ApplicationDeploymentJob::class, 'use_build_server'))->getValue($job);
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}
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function makeRoleServer(Team $team, string $role): Server
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{
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$server = Server::factory()->create(['team_id' => $team->id]);
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$server->settings()->update([
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'is_reachable' => true,
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'is_usable' => true,
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'server_role' => $role,
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'is_build_server' => $role === 'build',
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'is_swarm_worker' => false,
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'force_disabled' => false,
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]);
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return $server->fresh();
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}
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test('teams allow deployment server fallback by default', function () {
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$team = Team::factory()->create();
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$deploymentServer = Server::factory()->create(['team_id' => $team->id]);
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[$job, $deploymentQueue] = makeBuildServerSelectionJob($team, $deploymentServer);
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$deploymentQueue->shouldReceive('addLogEntry')
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->once()
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->with('No suitable build server found. Using the deployment server.');
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invokeBuildServerSelection($job);
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expect($team->fresh()->is_build_server_fallback_enabled)->toBeTrue()
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->and(selectedBuildServer($job)->is($deploymentServer))->toBeTrue();
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});
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test('strict teams fail when no dedicated build server is available', function () {
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$team = Team::factory()->create(['is_build_server_fallback_enabled' => false]);
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$deploymentServer = Server::factory()->create(['team_id' => $team->id]);
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[$job, $deploymentQueue] = makeBuildServerSelectionJob($team, $deploymentServer);
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$deploymentQueue->shouldNotReceive('addLogEntry');
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expect(fn () => invokeBuildServerSelection($job))
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->toThrow(DeploymentException::class, 'No available dedicated build server was found.');
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});
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test('strict teams reject ineligible dedicated build servers', function (array $settings) {
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$team = Team::factory()->create(['is_build_server_fallback_enabled' => false]);
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$deploymentServer = Server::factory()->create(['team_id' => $team->id]);
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$buildServer = Server::factory()->create(['team_id' => $team->id]);
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$buildServer->settings()->update(array_merge([
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'is_reachable' => true,
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'is_usable' => true,
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'server_role' => 'build',
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'is_build_server' => true,
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'is_swarm_worker' => false,
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'force_disabled' => false,
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], $settings));
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[$job, $deploymentQueue] = makeBuildServerSelectionJob($team, $deploymentServer);
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$deploymentQueue->shouldNotReceive('addLogEntry');
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expect(fn () => invokeBuildServerSelection($job))
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->toThrow(DeploymentException::class, 'No available dedicated build server was found.');
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})->with([
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'unreachable' => [['is_reachable' => false]],
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'unusable' => [['is_usable' => false]],
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'force-disabled' => [['force_disabled' => true]],
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'swarm worker' => [['is_swarm_worker' => true]],
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]);
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test('strict teams use an available dedicated build server', function () {
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$team = Team::factory()->create(['is_build_server_fallback_enabled' => false]);
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$deploymentServer = Server::factory()->create(['team_id' => $team->id]);
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$buildServer = Server::factory()->create(['team_id' => $team->id]);
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$buildServer->settings()->update([
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'is_reachable' => true,
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'is_usable' => true,
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'server_role' => 'build',
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'is_build_server' => true,
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'force_disabled' => false,
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]);
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[$job, $deploymentQueue] = makeBuildServerSelectionJob($team, $deploymentServer);
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$deploymentQueue->shouldReceive('update')->with(['build_server_id' => $buildServer->id])->once()->andReturnTrue();
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$deploymentQueue->shouldReceive('addLogEntry')
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->once()
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->with("Found a suitable build server ({$buildServer->name}).");
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invokeBuildServerSelection($job);
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expect(selectedBuildServer($job)->is($buildServer))->toBeTrue();
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});
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test('strict teams do not treat combined servers as dedicated build servers', function () {
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$team = Team::factory()->create(['is_build_server_fallback_enabled' => false]);
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$deploymentServer = makeRoleServer($team, 'both');
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makeRoleServer($team, 'both');
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[$job, $deploymentQueue] = makeBuildServerSelectionJob($team, $deploymentServer);
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$deploymentQueue->shouldNotReceive('addLogEntry');
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expect(fn () => invokeBuildServerSelection($job))
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->toThrow(DeploymentException::class, 'No available dedicated build server was found.');
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});
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test('build server selection only picks dedicated build servers', function () {
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$team = Team::factory()->create();
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$deploymentServer = makeRoleServer($team, 'both');
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makeRoleServer($team, 'both');
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makeRoleServer($team, 'both');
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makeRoleServer($team, 'deployment');
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$buildServer = makeRoleServer($team, 'build');
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[$job, $deploymentQueue] = makeBuildServerSelectionJob($team, $deploymentServer);
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$deploymentQueue->shouldReceive('update')->with(['build_server_id' => $buildServer->id])->once()->andReturnTrue();
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$deploymentQueue->shouldReceive('addLogEntry')->once()->with("Found a suitable build server ({$buildServer->name}).");
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invokeBuildServerSelection($job);
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expect(selectedBuildServer($job)->is($buildServer))->toBeTrue()
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->and(usesRemoteBuildServer($job))->toBeTrue();
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});
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test('fallback builds on the deployment server instead of another combined server', function () {
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$team = Team::factory()->create();
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$deploymentServer = makeRoleServer($team, 'both');
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makeRoleServer($team, 'both');
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[$job, $deploymentQueue] = makeBuildServerSelectionJob($team, $deploymentServer);
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$deploymentQueue->shouldNotReceive('update');
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$deploymentQueue->shouldReceive('addLogEntry')->once()->with('No suitable build server found. Using the deployment server.');
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invokeBuildServerSelection($job);
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expect(selectedBuildServer($job)->is($deploymentServer))->toBeTrue()
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->and(usesRemoteBuildServer($job))->toBeFalse();
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});
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test('deployments-only servers build on a dedicated build server without the application setting', function () {
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$team = Team::factory()->create();
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$deploymentServer = makeRoleServer($team, 'deployment');
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makeRoleServer($team, 'both');
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$buildServer = makeRoleServer($team, 'build');
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[$job, $deploymentQueue] = makeBuildServerSelectionJob($team, $deploymentServer, ['docker_registry_image_name' => 'ghcr.io/coollabsio/app'], buildServerEnabled: false);
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$deploymentQueue->shouldReceive('update')->with(['build_server_id' => $buildServer->id])->once()->andReturnTrue();
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$deploymentQueue->shouldReceive('addLogEntry')->once()->with("Found a suitable build server ({$buildServer->name}).");
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invokeBuildServerSelection($job);
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expect(selectedBuildServer($job)->is($buildServer))->toBeTrue()
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->and(usesRemoteBuildServer($job))->toBeTrue();
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});
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test('deployments-only servers never fall back to building themselves', function (bool $buildServerEnabled) {
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$team = Team::factory()->create();
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$deploymentServer = makeRoleServer($team, 'deployment');
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makeRoleServer($team, 'both');
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[$job, $deploymentQueue] = makeBuildServerSelectionJob($team, $deploymentServer, ['docker_registry_image_name' => 'ghcr.io/coollabsio/app'], $buildServerEnabled);
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$deploymentQueue->shouldNotReceive('addLogEntry');
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expect(fn () => invokeBuildServerSelection($job))
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->toThrow(DeploymentException::class, "The deployment server ({$deploymentServer->name}) is set to deployments only");
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})->with([
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'application uses a build server' => [true],
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'application builds on the deployment server' => [false],
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]);
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test('deployments-only servers need a registry image for remote builds', function () {
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$team = Team::factory()->create();
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$deploymentServer = makeRoleServer($team, 'deployment');
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makeRoleServer($team, 'build');
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[$job, $deploymentQueue] = makeBuildServerSelectionJob($team, $deploymentServer, buildServerEnabled: false);
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$deploymentQueue->shouldNotReceive('addLogEntry');
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expect(fn () => invokeBuildServerSelection($job))
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->toThrow(DeploymentException::class, 'Set a Docker image name');
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});
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test('deployments-only servers restart without a registry image', function () {
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$team = Team::factory()->create();
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$deploymentServer = makeRoleServer($team, 'deployment');
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$buildServer = makeRoleServer($team, 'build');
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[$job, $deploymentQueue] = makeBuildServerSelectionJob($team, $deploymentServer, buildServerEnabled: false, restartOnly: true);
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$deploymentQueue->shouldReceive('update')->with(['build_server_id' => $buildServer->id])->once()->andReturnTrue();
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$deploymentQueue->shouldReceive('addLogEntry')->once()->with("Found a suitable build server ({$buildServer->name}).");
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invokeBuildServerSelection($job);
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expect(selectedBuildServer($job)->is($buildServer))->toBeTrue();
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});
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test('deployments-only servers can restart when no build server is available', function () {
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$team = Team::factory()->create();
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$deploymentServer = makeRoleServer($team, 'deployment');
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[$job, $deploymentQueue] = makeBuildServerSelectionJob($team, $deploymentServer, buildServerEnabled: false, restartOnly: true);
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$deploymentQueue->shouldReceive('addLogEntry')->once()->with('No suitable build server found. Using the deployment server.');
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invokeBuildServerSelection($job);
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expect(selectedBuildServer($job)->is($deploymentServer))->toBeTrue()
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->and(usesRemoteBuildServer($job))->toBeFalse();
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});
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test('deployments-only servers do not need a build server when nothing is built', function (string $buildPack) {
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$team = Team::factory()->create(['is_build_server_fallback_enabled' => false]);
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$deploymentServer = makeRoleServer($team, 'deployment');
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[$job, $deploymentQueue] = makeBuildServerSelectionJob($team, $deploymentServer, ['build_pack' => $buildPack], buildServerEnabled: false);
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$deploymentQueue->shouldNotReceive('addLogEntry');
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invokeBuildServerSelection($job);
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expect(selectedBuildServer($job)->is($deploymentServer))->toBeTrue()
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->and(usesRemoteBuildServer($job))->toBeFalse();
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})->with(['dockerimage', 'dockercompose']);
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test('applications on combined servers build locally unless they use a build server', function () {
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$team = Team::factory()->create(['is_build_server_fallback_enabled' => false]);
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$deploymentServer = makeRoleServer($team, 'both');
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makeRoleServer($team, 'build');
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[$job, $deploymentQueue] = makeBuildServerSelectionJob($team, $deploymentServer, buildServerEnabled: false);
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$deploymentQueue->shouldNotReceive('addLogEntry');
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invokeBuildServerSelection($job);
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expect(selectedBuildServer($job)->is($deploymentServer))->toBeTrue()
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->and(usesRemoteBuildServer($job))->toBeFalse();
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});
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function markAsAdditionalServer(ApplicationDeploymentJob $job, bool $forceRebuild = false): void
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{
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(new ReflectionProperty(ApplicationDeploymentJob::class, 'is_this_additional_server'))->setValue($job, true);
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(new ReflectionProperty(ApplicationDeploymentJob::class, 'force_rebuild'))->setValue($job, $forceRebuild);
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}
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test('additional deployments-only servers pull the registry image without a build server', function (bool $buildServerEnabled) {
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$team = Team::factory()->create(['is_build_server_fallback_enabled' => false]);
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$deploymentServer = makeRoleServer($team, 'deployment');
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[$job, $deploymentQueue] = makeBuildServerSelectionJob($team, $deploymentServer, ['docker_registry_image_name' => 'ghcr.io/coollabsio/app'], $buildServerEnabled);
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markAsAdditionalServer($job);
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$deploymentQueue->shouldNotReceive('update');
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$deploymentQueue->shouldReceive('addLogEntry')->once()->with('Additional server: pulls the image from the registry, no build server needed.');
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invokeBuildServerSelection($job);
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expect(selectedBuildServer($job)->is($deploymentServer))->toBeTrue()
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->and(usesRemoteBuildServer($job))->toBeFalse();
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})->with([
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'application uses a build server' => [true],
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'application builds on the deployment server' => [false],
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]);
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test('additional servers do not use a build server when the application enables one', function () {
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$team = Team::factory()->create();
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$deploymentServer = makeRoleServer($team, 'both');
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makeRoleServer($team, 'build');
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[$job, $deploymentQueue] = makeBuildServerSelectionJob($team, $deploymentServer, ['docker_registry_image_name' => 'ghcr.io/coollabsio/app']);
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markAsAdditionalServer($job);
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$deploymentQueue->shouldNotReceive('update');
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$deploymentQueue->shouldReceive('addLogEntry')->once()->with('Additional server: pulls the image from the registry, no build server needed.');
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invokeBuildServerSelection($job);
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expect(selectedBuildServer($job)->is($deploymentServer))->toBeTrue()
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->and(usesRemoteBuildServer($job))->toBeFalse();
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});
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test('additional deployments-only servers pull the image even when the build cache is disabled', function () {
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$team = Team::factory()->create();
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$deploymentServer = makeRoleServer($team, 'deployment');
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[$job, $deploymentQueue] = makeBuildServerSelectionJob($team, $deploymentServer, ['docker_registry_image_name' => 'ghcr.io/coollabsio/app']);
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markAsAdditionalServer($job, forceRebuild: true);
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$deploymentQueue->shouldReceive('addLogEntry');
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invokeBuildServerSelection($job);
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expect((new ReflectionProperty(ApplicationDeploymentJob::class, 'force_rebuild'))->getValue($job))->toBeFalse();
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});
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test('main deployments-only servers still require a build server', function () {
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$team = Team::factory()->create();
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$deploymentServer = makeRoleServer($team, 'deployment');
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[$job, $deploymentQueue] = makeBuildServerSelectionJob($team, $deploymentServer, ['docker_registry_image_name' => 'ghcr.io/coollabsio/app']);
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$deploymentQueue->shouldNotReceive('addLogEntry');
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expect(fn () => invokeBuildServerSelection($job))
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->toThrow(DeploymentException::class, "The deployment server ({$deploymentServer->name}) is set to deployments only, and no usable build server was found.");
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});
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test('additional deployments-only servers fail instead of building when the registry image is missing', function (bool $restartOnly) {
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$team = Team::factory()->create();
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$deploymentServer = makeRoleServer($team, 'deployment');
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[$job, $deploymentQueue] = makeBuildServerSelectionJob($team, $deploymentServer, ['docker_registry_image_name' => 'ghcr.io/coollabsio/app'], restartOnly: $restartOnly);
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markAsAdditionalServer($job);
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(new ReflectionProperty(ApplicationDeploymentJob::class, 'saved_outputs'))->setValue($job, collect());
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(new ReflectionProperty(ApplicationDeploymentJob::class, 'pull_request_id'))->setValue($job, 0);
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(new ReflectionProperty(ApplicationDeploymentJob::class, 'production_image_name'))->setValue($job, 'ghcr.io/coollabsio/app:abc123');
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$deploymentQueue->shouldNotReceive('addLogEntry');
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expect(fn () => (new ReflectionMethod(ApplicationDeploymentJob::class, 'should_skip_build'))->invoke($job))
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->toThrow(DeploymentException::class, 'Image (ghcr.io/coollabsio/app:abc123) not found in the registry; the main server must push it first.');
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})->with([
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'deploy' => [false],
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'restart' => [true],
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]);
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test('additional servers that can build still pull the image when the build cache is disabled', function (string $role) {
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$team = Team::factory()->create(['is_build_server_fallback_enabled' => false]);
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$deploymentServer = makeRoleServer($team, $role);
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[$job, $deploymentQueue] = makeBuildServerSelectionJob($team, $deploymentServer, ['docker_registry_image_name' => 'ghcr.io/coollabsio/app']);
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markAsAdditionalServer($job, forceRebuild: true);
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$deploymentQueue->shouldReceive('addLogEntry')->once()->with('Additional server: pulls the image from the registry, no build server needed.');
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invokeBuildServerSelection($job);
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expect((new ReflectionProperty(ApplicationDeploymentJob::class, 'force_rebuild'))->getValue($job))->toBeFalse()
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->and(usesRemoteBuildServer($job))->toBeFalse();
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})->with([
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'deployments and builds' => ['both'],
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'builds only' => ['build'],
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]);
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test('additional Compose servers that can build keep a disabled build cache', function () {
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$team = Team::factory()->create();
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$deploymentServer = makeRoleServer($team, 'both');
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[$job, $deploymentQueue] = makeBuildServerSelectionJob($team, $deploymentServer, ['build_pack' => 'dockercompose', 'docker_registry_image_name' => 'ghcr.io/coollabsio/app']);
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markAsAdditionalServer($job, forceRebuild: true);
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$deploymentQueue->shouldReceive('addLogEntry');
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invokeBuildServerSelection($job);
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expect((new ReflectionProperty(ApplicationDeploymentJob::class, 'force_rebuild'))->getValue($job))->toBeTrue();
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});
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test('additional servers that can build fail instead of building when the registry image is missing', function (string $role, bool $restartOnly) {
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$team = Team::factory()->create(['is_build_server_fallback_enabled' => false]);
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$deploymentServer = makeRoleServer($team, $role);
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[$job, $deploymentQueue] = makeBuildServerSelectionJob($team, $deploymentServer, ['docker_registry_image_name' => 'ghcr.io/coollabsio/app'], restartOnly: $restartOnly);
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markAsAdditionalServer($job);
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(new ReflectionProperty(ApplicationDeploymentJob::class, 'saved_outputs'))->setValue($job, collect());
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(new ReflectionProperty(ApplicationDeploymentJob::class, 'pull_request_id'))->setValue($job, 0);
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(new ReflectionProperty(ApplicationDeploymentJob::class, 'production_image_name'))->setValue($job, 'ghcr.io/coollabsio/app:abc123');
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$deploymentQueue->shouldNotReceive('addLogEntry');
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expect(fn () => (new ReflectionMethod(ApplicationDeploymentJob::class, 'should_skip_build'))->invoke($job))
|
|
->toThrow(DeploymentException::class, 'Image (ghcr.io/coollabsio/app:abc123) not found in the registry; the main server must push it first. Additional servers do not build, so they run the same image as the main server.');
|
|
})->with([
|
|
'deployments and builds, deploy' => ['both', false],
|
|
'deployments and builds, restart' => ['both', true],
|
|
'builds only, deploy' => ['build', false],
|
|
]);
|
|
|
|
test('strict teams restart on the deployment server when no build server is available', function (string $role, bool $buildServerEnabled) {
|
|
$team = Team::factory()->create(['is_build_server_fallback_enabled' => false]);
|
|
$deploymentServer = makeRoleServer($team, $role);
|
|
[$job, $deploymentQueue] = makeBuildServerSelectionJob($team, $deploymentServer, buildServerEnabled: $buildServerEnabled, restartOnly: true);
|
|
|
|
$deploymentQueue->shouldNotReceive('update');
|
|
$deploymentQueue->shouldReceive('addLogEntry')->once()->with('No suitable build server found. Using the deployment server.');
|
|
|
|
invokeBuildServerSelection($job);
|
|
|
|
expect(selectedBuildServer($job)->is($deploymentServer))->toBeTrue()
|
|
->and(usesRemoteBuildServer($job))->toBeFalse();
|
|
})->with([
|
|
'deployments-only server' => ['deployment', false],
|
|
'application uses a build server' => ['both', true],
|
|
]);
|
|
|
|
test('strict teams restart on an available build server', function () {
|
|
$team = Team::factory()->create(['is_build_server_fallback_enabled' => false]);
|
|
$deploymentServer = makeRoleServer($team, 'deployment');
|
|
$buildServer = makeRoleServer($team, 'build');
|
|
[$job, $deploymentQueue] = makeBuildServerSelectionJob($team, $deploymentServer, buildServerEnabled: false, restartOnly: true);
|
|
|
|
$deploymentQueue->shouldReceive('update')->with(['build_server_id' => $buildServer->id])->once()->andReturnTrue();
|
|
$deploymentQueue->shouldReceive('addLogEntry')->once()->with("Found a suitable build server ({$buildServer->name}).");
|
|
|
|
invokeBuildServerSelection($job);
|
|
|
|
expect(selectedBuildServer($job)->is($buildServer))->toBeTrue()
|
|
->and(usesRemoteBuildServer($job))->toBeTrue();
|
|
});
|
|
|
|
test('a restart that has to rebuild applies the build server rules again', function (string $role, bool $buildServerEnabled, string $message) {
|
|
$team = Team::factory()->create(['is_build_server_fallback_enabled' => false]);
|
|
$deploymentServer = makeRoleServer($team, $role);
|
|
[$job, $deploymentQueue] = makeBuildServerSelectionJob($team, $deploymentServer, ['docker_registry_image_name' => 'ghcr.io/coollabsio/app'], buildServerEnabled: $buildServerEnabled, restartOnly: true);
|
|
(new ReflectionProperty(ApplicationDeploymentJob::class, 'is_this_additional_server'))->setValue($job, false);
|
|
(new ReflectionProperty(ApplicationDeploymentJob::class, 'saved_outputs'))->setValue($job, collect());
|
|
(new ReflectionProperty(ApplicationDeploymentJob::class, 'pull_request_id'))->setValue($job, 0);
|
|
(new ReflectionProperty(ApplicationDeploymentJob::class, 'production_image_name'))->setValue($job, 'ghcr.io/coollabsio/app:abc123');
|
|
|
|
$deploymentQueue->shouldReceive('addLogEntry');
|
|
invokeBuildServerSelection($job);
|
|
|
|
expect(fn () => (new ReflectionMethod(ApplicationDeploymentJob::class, 'should_skip_build'))->invoke($job))
|
|
->toThrow(DeploymentException::class, $message);
|
|
})->with([
|
|
'deployments-only server' => ['deployment', false, 'is set to deployments only, and no usable build server was found.'],
|
|
'application uses a build server' => ['both', true, 'No available dedicated build server was found.'],
|
|
]);
|
|
|
|
test('the selected build server is saved on the deployment so a cancel finds the helper container', function () {
|
|
$team = Team::factory()->create();
|
|
$deploymentServer = makeRoleServer($team, 'both');
|
|
$buildServer = makeRoleServer($team, 'build');
|
|
[$job] = makeBuildServerSelectionJob($team, $deploymentServer);
|
|
$deployment = ApplicationDeploymentQueue::query()->create([
|
|
'application_id' => '1',
|
|
'deployment_uuid' => 'build-server-cancel-test',
|
|
'server_id' => $deploymentServer->id,
|
|
]);
|
|
(new ReflectionProperty(ApplicationDeploymentJob::class, 'application_deployment_queue'))->setValue($job, $deployment);
|
|
|
|
invokeBuildServerSelection($job);
|
|
// execute_remote_command() refreshes the deployment before each command.
|
|
$deployment->refresh();
|
|
|
|
expect($deployment->build_server_id)->toBe($buildServer->id)
|
|
->and(ApplicationDeploymentQueue::query()->find($deployment->id)->build_server_id)->toBe($buildServer->id);
|
|
});
|